![]() Since I run my own business, automating gameplay is wonderful because I can work a 12-16 hour day and come back and enjoy the progress my clicker or bot has made. Oh, and for me, at least, I won't automate a game until I have 100%'ed its achievements and main content. Cally's Caves, Cookie Clicker, and others.Įach person plays in their own way, mine is to enjoy the game until I'm done with that and then enjoy automating it's play. Minecraft and Terraria are two easy examples. The game originally had the Hall of heroes with 5 heroes (up to Benedictus), the Magic Quarter with 1 guardian (Grace), the world map and the map missions with 7 map ranks in total. It's super satisfying to create a clicker or bot that can play a game well. Initially Firestone was released as a small scale idle/incremental rpg game and to be frank with everyone we didn’t expect to have this kind of overwhelming success. I'll play a game for hundreds of hours, but eventually I'll find ways to automate it. Firestone: Online Idle RPG is an idle battler game that places the desire for nonstop action in your hands: Have your heroes auto-battle fully AFK and enjoy. Originally posted by mono_wolf:Why using auto clicker when the game by itself :heart: allow you to use the space bar of your keyboard as an auto clicker by holding it down (I saw it first when a mod, I think, mentioned in-game chat ) Personally, I like to be able to walk away and have a game run itself.
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